Pre-release data. All data is from the closed beta and community sources. It is incomplete and will change before and after launch.

Anima Codex
Story & World

Nexus Battle

The game's name for a combat encounter, where your Anima auto-fight on the hex board. Confirmed on-screen in the 2026 Evolution Test gameplay footage ('This is Nexus Battle!').

A Nexus Battle is the game's name for a combat encounter, confirmed on-screen in the 2026 Evolution Test gameplay footage ("This is Nexus Battle!"). Your Anima fight semi-automatically on a hex board: you place up to nine in a prep phase, they auto-attack and fire their skills as energy fills, and you actively trigger your characters' abilities.

In the lore, Nexus Battles became the accepted way to settle disputes after the Sundering, so the battle system is part of the world itself. Each battle conjures a temporary Semiplane from both fighters' Aspect energy, which dissipates when the fight ends.

The strategy sits in team-building: stacking Aspects and Traits to hit synergy breakpoints. The mechanics page covers the whole system, and the Comp Builder lets you test boards before the beta.

See all terms in the glossary