Pre-release data. All data is from the closed beta and community sources. It is incomplete and will change before and after launch.

Anima Codex
Story & World

Trait

A creature's combat role (Striker, Blaster, Protector, Cherubim, and so on). A second, separate synergy axis from Aspects.

A Trait is a creature's combat role, such as Striker, Blaster, Protector, or Cherubim. It's the second synergy axis alongside Aspects: stack matching Traits to unlock role bonuses. The full breakpoint list is on the mechanics page.

See all terms in the glossary