Blog
Your first hour in Honkai: Nexus Anima
A sensible path for your opening session: bond a few Anima, fill the board, and let synergies do the work.
Aspects and Traits, explained
Aspect is an Anima's element and Trait is its combat role, and they give you two separate ways to build a team.
What to expect at the Evolution Test (and what we'll update)
The second closed beta starts July 9, and it's when a lot of what's on this site gets confirmed or corrected.
How we source our data, and what “provisional” means
The game isn't out yet, so here's where our facts come from and why some of them will change.
New: site search and a much bigger wiki
There's a search box now, plus pages for gear, skills, the Planes, and the in-game handbook.
The world is 81 Planes. Here are the ones we know.
A cataclysm split the world into 81 Planes, each tied to an Aspect and a ruler.
Gear in Nexus Anima: Relics, Strands, and Principles
Three systems shape a team. Here's what each one does.
How synergies work: Aspects and Traits
Stack Anima that share an Aspect or a Trait to switch on team buffs.
How you actually get Anima (it's not pity)
The 2025 beta had no live gacha. Most Anima came from taming in the open world and from level milestones.